Mercenary
- HP
- 45
- Str
- 20
- Mag
- 0
- Skl
- 25
- Spd
- 20
- Lck
- 0
- Def
- 10
- Res
- 5
- Mov
- 5
ArmsthriftLuck×2% chance that an attack consumes no weapon durability.Lv 1
PatienceGrants +10 Hit and Avoid during the enemy phase.Lv 10

Inherited from parents

ArmsthriftLuck×2% chance that an attack consumes no weapon durability.Lv 1
PatienceGrants +10 Hit and Avoid during the enemy phase.Lv 10

SolSkill% chance to restore HP equal to half the damage dealt.Lv 5
AxebreakerGrants +50 Hit and Avoid against enemies equipped with axes.Lv 15

Rally SkillNearby allies gain +4 Skill for one turn.Lv 5
BowbreakerGrants +50 Hit and Avoid against enemies equipped with bows.Lv 15
Speed +2Grants +2 Speed.Lv 1
ReliefRecovers 20% HP each turn when no units are within 3 tiles.Lv 10

Rally SpeedNearby allies gain +4 Speed for one turn.Lv 5
LancefaireGrants +5 Str with lances, or +5 Mag with the Shockstick.Lv 15

Rally MovementNearby allies gain +1 Movement for one turn.Lv 5
GaleforceGrants one extra action after defeating an enemy on the user’s phase; once per turn.Lv 15
HexAdjacent enemies suffer −15 Avoid.Lv 1
AnathemaEnemies within 3 tiles suffer −10 Avoid and Critical Avoid.Lv 10
VengeanceSkill×2% chance to add half the unit’s missing HP to the attack’s damage.Lv 5
TomebreakerGrants +50 Hit and Avoid against enemies equipped with tomes.Lv 15

Slow BurnGains +1 Hit and Avoid each turn, up to +15.Lv 5
LifetakerRecovers half of maximum HP after defeating an enemy on the user’s phase.Lv 15