Morgan (M)

Growth

HP
35
Str
35
Mag
40
Skl
40
Spd
40
Lck
50
Def
25
Res
25

Mods

Inherited from parents

Tactician

  • Sword
  • Tome
HP
40
Str
15
Mag
15
Skl
15
Spd
15
Lck
0
Def
10
Res
10
Mov
5
  • VeteranEarns 50% more experience while paired up.Lv 1
  • SolidarityAdjacent allies gain +10 Critical and Critical Avoid.Lv 10

Cavalier

  • Sword
  • Lance
HP
45
Str
20
Mag
0
Skl
20
Spd
20
Lck
0
Def
10
Res
5
Mov
7
  • DisciplineDoubles weapon experience gained.Lv 1
  • Outdoor FighterGrants +10 Hit and Avoid while fighting outdoors.Lv 10

Knight

  • Lance
HP
50
Str
25
Mag
0
Skl
15
Spd
10
Lck
0
Def
15
Res
5
Mov
4
  • Defense +2Grants +2 Defense.Lv 1
  • Indoor FighterGrants +10 Hit and Avoid while fighting indoors.Lv 10

Myrmidon

  • Sword
HP
40
Str
20
Mag
0
Skl
25
Spd
25
Lck
0
Def
5
Res
5
Mov
5
  • Avoid +10Grants +10 Avoid.Lv 1
  • VantageAttacks first when an enemy initiates combat while HP is below half.Lv 10

Mercenary

  • Sword
HP
45
Str
20
Mag
0
Skl
25
Spd
20
Lck
0
Def
10
Res
5
Mov
5
  • ArmsthriftLuck×2% chance that an attack consumes no weapon durability.Lv 1
  • PatienceGrants +10 Hit and Avoid during the enemy phase.Lv 10

Fighter

  • Axe
HP
45
Str
25
Mag
0
Skl
20
Spd
15
Lck
0
Def
10
Res
5
Mov
5
  • HP +5Grants +5 maximum HP.Lv 1
  • ZealGrants +5 Critical.Lv 10

Barbarian

  • Axe
HP
50
Str
25
Mag
0
Skl
15
Spd
20
Lck
0
Def
5
Res
5
Mov
5
  • DespoilLuck% chance to earn a Small Bullion after defeating an enemy.Lv 1
  • GambleTrades 5 Hit for +10 Critical.Lv 10

Archer

  • Bow
HP
45
Str
15
Mag
0
Skl
30
Spd
15
Lck
0
Def
10
Res
5
Mov
5
  • Skill +2Grants +2 Skill.Lv 1
  • PrescienceGrants +15 Hit and Avoid during the user’s phase.Lv 10

Thief

  • Sword
HP
35
Str
15
Mag
5
Skl
25
Spd
25
Lck
0
Def
5
Res
5
Mov
5
  • LocktouchOpens doors and chests without keys.Lv 1
  • Movement +1Grants +1 Movement.Lv 10

Wyvern Rider

  • Axe
HP
45
Str
30
Mag
0
Skl
15
Spd
15
Lck
0
Def
10
Res
5
Mov
7
  • Strength +2Grants +2 Strength.Lv 1
  • TantivyGrants +10 Hit and Avoid when no allies are within 3 tiles.Lv 10

Mage

  • Tome
HP
35
Str
0
Mag
20
Skl
20
Spd
20
Lck
0
Def
5
Res
10
Mov
5
  • Magic +2Grants +2 Magic.Lv 1
  • FocusGrants +10 Critical when no allies are within 3 tiles.Lv 10

Dark Mage

  • Tome
HP
50
Str
5
Mag
15
Skl
15
Spd
15
Lck
0
Def
10
Res
10
Mov
5
  • HexAdjacent enemies suffer −15 Avoid.Lv 1
  • AnathemaEnemies within 3 tiles suffer −10 Avoid and Critical Avoid.Lv 10

Priest

  • Staff
HP
35
Str
5
Mag
15
Skl
15
Spd
15
Lck
0
Def
5
Res
15
Mov
5
  • MiracleLuck% chance to survive a fatal hit with 1 HP, but only when starting above 1 HP.Lv 1
  • HealtouchRestores 5 extra HP when healing an ally.Lv 10