Mage
- HP
- 35
- Str
- 0
- Mag
- 20
- Skl
- 20
- Spd
- 20
- Lck
- 0
- Def
- 5
- Res
- 10
- Mov
- 5
Magic +2Grants +2 Magic.Lv 1
FocusGrants +10 Critical when no allies are within 3 tiles.Lv 10


Magic +2Grants +2 Magic.Lv 1
FocusGrants +10 Critical when no allies are within 3 tiles.Lv 10

Rally MagicNearby allies gain +4 Magic for one turn.Lv 5
TomefaireCoreGrants +5 Magic while equipped with a tome.Lv 15

Slow BurnGains +1 Hit and Avoid each turn, up to +15.Lv 5
LifetakerFlexRecovers half of maximum HP after defeating an enemy on the user’s phase.Lv 15
Resistance +2Grants +2 Resistance.Lv 1
DemoiselleMale allies within 3 tiles gain +10 Avoid and Critical Avoid.Lv 10

Rally ResistanceNearby allies gain +4 Resistance for one turn.Lv 5
Dual Support+RecommendedImproves Pair Up stat bonuses by treating the unit’s support level as four levels higher.Lv 15

Rally LuckNearby allies gain +8 Luck for one turn.Lv 5
RenewalFlexRecovers 30% HP at the start of the user’s turn.Lv 15
HexAdjacent enemies suffer −15 Avoid.Lv 1
AnathemaEnemies within 3 tiles suffer −10 Avoid and Critical Avoid.Lv 10
VengeanceFlexSkill×2% chance to add half the unit’s missing HP to the attack’s damage.Lv 5
TomebreakerCoreGrants +50 Hit and Avoid against enemies equipped with tomes.Lv 15

Slow BurnGains +1 Hit and Avoid each turn, up to +15.Lv 5
LifetakerFlexRecovers half of maximum HP after defeating an enemy on the user’s phase.Lv 15Recommended skills learned outside the standard class paths below.
