Knight
Lance
WorkableArmored physical wall · Def / Str / HP
Strong Def helps, but lower Str and HP limit the armored physical wall plan.
Defense +2Grants +2 Defense.Lv 1
Indoor FighterGrants +10 Hit and Avoid while fighting indoors.Lv 10

Varies with the other parent; guidance uses the child’s innate lean.
LanceWorkableArmored physical wall · Def / Str / HP
Strong Def helps, but lower Str and HP limit the armored physical wall plan.
Defense +2Grants +2 Defense.Lv 1
Indoor FighterGrants +10 Hit and Avoid while fighting indoors.Lv 10
Lance
AxeWorkableHeavy defensive anchor · Def / Str / HP
Strong Def helps, but lower Str and HP limit the heavy defensive anchor plan.
Rally DefenseNearby allies gain +4 Defense for one turn.Lv 5
PaviseSkill% chance to halve damage from swords, lances, axes, and beaststones.Lv 15
Sword
Lance
AxeWorkableArmored mobile bruiser · Str / Def / HP
Strong Def helps, but lower Str and HP limit the armored mobile bruiser plan.
LunaSkill% chance to halve the enemy’s Defense or Resistance for the attack.Lv 5
Dual Guard+Adds 10% to Dual Guard activation.Lv 15
SwordWorkableFast evasive duelist · Spd / Skl / Str
Strong Spd helps, but lower Str limits the fast evasive duelist plan.
Avoid +10Grants +10 Avoid.Lv 1
VantageAttacks first when an enemy initiates combat while HP is below half.Lv 10
SwordWorkableFast critical duelist · Spd / Skl / Str
Strong Spd helps, but lower Str limits the fast critical duelist plan.
AstraSkill/2% chance to strike five times at half damage.Lv 5
SwordfaireGrants +5 Str with swords, or +5 Mag with the Levin Sword.Lv 15
Sword
BowWorkablePrecise physical finisher · Skl / Spd / Str
Strong Spd helps, but lower Str limits the precise physical finisher plan.
LethalitySkill/4% chance to defeat the enemy instantly.Lv 5
PassAllows movement through spaces occupied by enemies.Lv 15
Sword
LanceNatural fitMobile physical all-rounder · Str / Spd / Def
Strong Spd and Def help, though lower Str may lag behind.
DisciplineDoubles weapon experience gained.Lv 1
Outdoor FighterGrants +10 Hit and Avoid while fighting outdoors.Lv 10
Sword
LanceWorkableDurable mounted fighter · Spd / Def / Res
Strong Spd and Def help, but lower Res limits the durable mounted fighter plan.
DefenderGrants +1 to every stat except Movement while paired up.Lv 5
AegisSkill% chance to halve damage from bows, tomes, and dragonstones.Lv 15
Sword
Lance
AxeWorkableArmored mobile bruiser · Str / Def / HP
Strong Def helps, but lower Str and HP limit the armored mobile bruiser plan.
LunaSkill% chance to halve the enemy’s Defense or Resistance for the attack.Lv 5
Dual Guard+Adds 10% to Dual Guard activation.Lv 15
AxeWorkablePowerful flying bruiser · Str / Def / HP
Strong Def helps, but lower Str and HP limit the powerful flying bruiser plan.
Strength +2Grants +2 Strength.Lv 1
TantivyGrants +10 Hit and Avoid when no allies are within 3 tiles.Lv 10
Axe
LanceWorkablePowerful flying tank · Str / Def / HP
Strong Def helps, but lower Str and HP limit the powerful flying tank plan.
Quick BurnStarts with +15 Hit and Avoid; the bonus drops by 1 each turn.Lv 5
SwordbreakerGrants +50 Hit and Avoid against enemies equipped with swords.Lv 15
AxeWorkableFast mobile axe fighter · Str / Spd / Skl
Strong Spd helps, but lower Str limits the fast mobile axe fighter plan.
DelivererGrants +2 Movement while paired up.Lv 5
LancebreakerGrants +50 Hit and Avoid against enemies equipped with lances.Lv 15