Wyvern Rider
Axe
Natural fitPowerful flying bruiser · Str / Def / HP
Def and HP naturally support this powerful flying bruiser.
Strength +2Grants +2 Strength.Lv 1
TantivyGrants +10 Hit and Avoid when no allies are within 3 tiles.Lv 10

AxeNatural fitPowerful flying bruiser · Str / Def / HP
Def and HP naturally support this powerful flying bruiser.
Strength +2Grants +2 Strength.Lv 1
TantivyGrants +10 Hit and Avoid when no allies are within 3 tiles.Lv 10
Axe
LanceNatural fitPowerful flying tank · Str / Def / HP
Def and HP naturally support this powerful flying tank.
Quick BurnStarts with +15 Hit and Avoid; the bonus drops by 1 each turn.Lv 5
SwordbreakerGrants +50 Hit and Avoid against enemies equipped with swords.Lv 15
AxeWorkableFast mobile axe fighter · Str / Spd / Skl
Lower Spd makes this less natural, though the class remains usable.
DelivererGrants +2 Movement while paired up.Lv 5
LancebreakerGrants +50 Hit and Avoid against enemies equipped with lances.Lv 15
StaffSkill detourMobile magical support · Mag / Spd / Res
Low Mag, Spd and Res clash with this class’s mobile magical support demands; consider it mainly for skills.
Resistance +2Grants +2 Resistance.Lv 1
DemoiselleMale allies within 3 tiles gain +10 Avoid and Critical Avoid.Lv 10
Staff
TomeSkill detourFast mounted magical support · Mag / Spd / Res
Low Mag, Spd and Res clash with this class’s fast mounted magical support demands; consider it mainly for skills.
Rally ResistanceNearby allies gain +4 Resistance for one turn.Lv 5
Dual Support+Raises the unit’s Dual Support level by four.Lv 15
Staff
AxeWorkableDurable hybrid support · Mag / Str / Def
Strong Def helps, but lower Mag limits the durable hybrid support plan.
Rally LuckNearby allies gain +8 Luck for one turn.Lv 5
RenewalRecovers 30% HP at the start of the user’s turn.Lv 15
StaffSkill detourDedicated magical healer · Mag / Res / Spd
Low Mag, Res and Spd clash with this class’s dedicated magical healer demands; consider it mainly for skills.
MiracleLuck% chance to survive a fatal hit with 1 HP when starting above 1 HP.Lv 1
HealtouchRestores 5 extra HP when healing an ally.Lv 10
Staff
AxeWorkableDurable hybrid support · Mag / Str / Def
Strong Def helps, but lower Mag limits the durable hybrid support plan.
Rally LuckNearby allies gain +8 Luck for one turn.Lv 5
RenewalRecovers 30% HP at the start of the user’s turn.Lv 15
Tome
StaffSkill detourPowerful magical support · Mag / Spd / Res
Low Mag, Spd and Res clash with this class’s powerful magical support demands; consider it mainly for skills.
Rally MagicNearby allies gain +4 Magic for one turn.Lv 5
TomefaireGrants +5 Magic while equipped with a tome.Lv 15